33 Design and Computation Arts

Graphic Design and Print Production Fundamentals

The textbook is written by a group of select experts with a focus on different aspects of the design process, from creation to production – addresses the many steps of creating and then producing physical, printed, or other imaged products that people interact with on a daily basis.

Making Accessible Media

Authors: Faculty of Media & Creative Arts (FMCA) at Humber College

Description: The creation of Making Accessible Media originated with one core set of principles: the need to produce and share content in an accessible and accurate way. As all of us in Canada – and around the world move toward building a more inclusive society, it is important that we not only make our media more inclusive but our thinking, as well. This course, as a result, is part of an ongoing dialogue through which curriculum, teaching tools and resources continue to evolve. The following video looks at how the team at Humber created and developed the first version of this course.

Tutorials of Visual Graphic Communication Programs for Interior Design

Author: Yongyeon Cho

Book Description: This book is for the beginning level of both architecture and interior design students who learn computer graphic communication software. The author developed multiple tutorials to teach three computer graphic applications, AutoCAD, Revit, and Enscape. AutoCAD is an essential computer drafting software which is 2D drawing software. Revit is a Building Information Modeling software, which is 3D based modeling software. Lastly, Enscape is a real-time rendering, animation, and virtual reality plug-in for users’ 4D experiences.

License

Icon for the Creative Commons Attribution 4.0 International License

The University of Regina OER by Subject Directory Copyright © 2021 by University of Regina is licensed under a Creative Commons Attribution 4.0 International License, except where otherwise noted.

Share This Book