Chapter 5: Technology Use and Impacts in Children, Youth and Young Adults
Child Development
- Centers for Disease Control and Prevention. (2021, September 23). Child development basics. Centers for Disease Control and Prevention. Retrieved July 31, 2022, from https://www.cdc.gov/ncbddd/childdevelopment/facts.html
- Lavarra, J. Lifespan Development (2020). Open Textbook for Psych240 Maricopa Community College. https://open.maricopa.edu/devpsych/
- United Nations Children’s Fund (UNICEF) (2021). What makes me, me? Core capacities for living and learning. https://www.unicef-irc.org/publications/pdf/What-Makes-Me_Core-Capacities-for-Living-and-Learning.pdf
Virtual Labs:
- Infants & Toddlers . Virtual Lab School. (n.d.). Retrieved July 31, 2022, from https://www.virtuallabschool.org/infant-toddler
- Preschool. Virtual Lab School. (n.d.). Retrieved July 31, 2022, from https://www.virtuallabschool.org/preschool
- School-Age. Virtual Lab School. (n.d.). Retrieved July 31, 2022, from https://www.virtuallabschool.org/school-age
- Focused Topics: Sexual Development & Behavior in Children and Youth: Understanding Normative Sexual Development & Behavior. Virtual Lab School. (n.d.). Retrieved July 31, 2022, from https://www.virtuallabschool.org/focused-topics/sexual-development-and-behavior-in-children-and-youth/lesson-2
Technology Influences on Child Development
Influences across age groups
- Rizzi, J. (2019, September 16). Kids are not hurt by screen time. Scientific American. Retrieved July 31, 2022, from https://www.scientificamerican.com/podcast/episode/kids-are-not-hurt-by-screen-time/
- Digital Media and Developing Mind — proceedings of the National Academy of Sciences of the United States of America. Children and Screens: Institute of Digital Media and Child Development. (2021, November 9). Retrieved July 31, 2022, from https://www.childrenandscreens.com/digital-media-and-developing-mind-proceedings-of-the-national-academy-of-sciences-of-the-united-states-of-america/
- Joan Ganz Cooney Center: https://joanganzcooneycenter.org/publications/ [association promoting children’s media research for more than 50 years]
- Sample report: Bulger, M., Madden, M., Sobel, K. and Davison, P. (2021) The Missing Middle. Reimagining a Future for Tweens, Teens, and Public Media https://joanganzcooneycenter.org/publication/missing-middle/
- Meyer, D. E. (2018). From savannas to blue-phase LCD screens: Prospects and perils for child development in the post-modern digital information age. Proceedings of the National Academy of Sciences, 115(40), 9845–9850. https://doi.org/10.1073/pnas.1812850115
- Smith, A., Oztan, A., & Levey, R. (n.d.). Parenting bytes: Raising kids in the digital age. PARENTING BYTES. Retrieved July 31, 2022, from https://parentingbytes.com/ . Sample and relevant episodes include the following:
- Stoilova, Mariya; Livingstone, Sonia; Khazbak, Rana (2021). Investigating Risks and Opportunities for Children in a Digital World: A rapid review of the evidence on children’s internet use and outcomes, Innocenti Discussion Papers, no. 2020-03, UNICEF Office of Research – Innocenti, Florence. https://www.unicef-irc.org/publications/1183-investigating-risks-and-opportunities-for-children-in-a-digital-world.html
- 60 things every child should know about the internet. https://www.teachthought.com/technology/every-child-should-know/
Reports from Professional Associations
Zero to Three:
- Newman, N. F. (n.d.). Early childhood, media use, and development: Human touch first and foremost. https://www.zerotothree.org/resources/3352-early-childhood-media-use-and-development-human-touch-first-and-foremost
- Barr, R., McClure, E., & Parlakian, R. (2019, November 19). Maximizing the potential for learning from screen experiences in early childhood: What the research says. https://www.zerotothree.org/resources/3005-maximizing-the-potential-for-learning-from-screen-experiences-in-early-childhood-what-the-research-says
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- Full Report: Screen sense: What the research says about the impact of media on children aged 0-3 years old. (2018, October 25). https://www.zerotothree.org/resources/2536-screen-sense-what-the-research-says-about-the-impact-of-media-on-children-aged-0-3-years-old
National Association for the Education of Young Children (NAEYC)
- Technology and young children: Infants and toddlers. NAEYC. (2012). Retrieved July 31, 2022, from https://www.naeyc.org/resources/topics/technology-and-media/infants-and-toddlers
- Technology and young children: Preschoolers and Kindergartners. NAEYC. (2012). Retrieved July 31, 2022, from https://www.naeyc.org/resources/topics/technology-and-media/preschoolers-and-kindergartners
Commonsense Media
The Common Sense Census: Media use by kids age zero to eight, 2020. Common Sense Media. (2020, November 17). Retrieved July 31, 2022, from https://www.commonsensemedia.org/research/the-common-sense-census-media-use-by-kids-age-zero-to-eight-2020
Digital Futures Commission
Livingstone, S. & Pothong, K. (2021). Playful by Design: A Vision of Free Play in a Digital World. Digital Futures Commission (London: 5Rights Foundation). https://digitalfuturescommission.org.uk/wp-content/uploads/2021/11/A-Vision-of-Free-Play-in-a-Digital-World.pdf
Erikson Technology and Early Childhood
Herdzina , J., & Lauricella, A. R. (2020). Framework, Child Development Guidelines, and Tips for Implementation. Media Literacy in Early Childhood Report. Retrieved July 31, 2022, from https://www.erikson.edu/wp-content/uploads/2021/06/TEC-MediaLiteracy-Report.pdf
Virtual Lab
Family Child Care: Safe Environments: Technology and Internet Safety. Virtual Lab School. (n.d.). Retrieved July 31, 2022, from https://www.virtuallabschool.org/fcc/safe-environments/lesson-11
Paper
James M. Ernest, Cora Causey, Allison B. Newton, Kimberly Sharkins, Jennifer Summerlin & Najla Albaiz (2014) Extending the Global Dialogue About Media, Technology, Screen Time, and Young Children, Childhood Education, 90:3, 182-191, http://dx.doi.org/10.1080/00094056.2014.910046
Briefing
New York Academy of Sciences (2020): The Effects of Screen Time on the Developing Brain .https://www.nyas.org/ebriefings/2020/the-effects-of-screen-time-on-the-developing-brain/?tab=covid-19:%20screen%20time%20and%20the%20developing%20brain
Middle Childhood and Adolescence
- See Connected Learning Alliance (https://clalliance.org/) for ongoing research and reports.
- Pre-teens: Entertainment & Technology. Raising Children Network. (n.d.). Retrieved July 31, 2022, from https://raisingchildren.net.au/pre-teens/entertainment-technology
- Technology and young children: School-age children. NAEYC. (n.d.). Retrieved July 31, 2022, from https://www.naeyc.org/resources/topics/technology-and-media/school-age-children
- Ito, M., Ogders, C. and Scheuller, S. (June 2020) Social Media and Youth Well-being. What we know and where we could go. https://clalliance.org/publications/social-media-and-youth-wellbeing-what-we-know-and-where-we-could-go/.
- Center for Scholars and Storytellers: CSS Teens and Screens 2022. https://www.scholarsandstorytellers.com/css-teens-and-screens-2022
- The Digital Divide. The Common Sense Census: Media Use by Tweens and Teens, 2021. (2021). Retrieved August 1, 2022, from https://www.commonsensemedia.org/sites/default/files/research/report/2021-8-18-census-fact-sheet-digital-divide_0.pdf
- Black Children’s Media Use. The Common Sense Census: Media Use by Tweens and Teens. (2021). Retrieved from https://www.commonsensemedia.org/sites/default/files/research/report/2021-8-18-census-fact-sheet-black-childrens-media-use_0.pdf
- Hispanic/Latino Children’s Media Use. The Common Sense Census: Media Use by Tweens and Teens. (2021). Retrieved from https://www.commonsensemedia.org/sites/default/files/research/report/2021-8-18-census-fact-sheet-hispanic_latino-childrens-media-use_0.pdf
- Gaming. The Common Sense Census: Media Use by Tweens and Teens, 2021. (2021). Retrieved from https://www.commonsensemedia.org/sites/default/files/research/report/2021-8-18-census-fact-sheet-gaming_0.pdf
- Raising Good Gamers. 2020. Katie Salen for Connected Learning Lab. https://clalliance.org/wp-content/uploads/2020/09/Raising-Good-Gamers-Envisioning-an-Agenda-for-Diversity-Inclusion-and-Fair-Play.pdf
Schools/Learning and Technology
- As many parents fret over remote learning some find their kids are thriving. KQED Mindshift. https://www.kqed.org/mindshift/57480/as-many-parents-fret-over-remote-learning-some-find-their-kids-are-thriving
- Digital Futures Commission (2022). Education Data Reality. The challenges for schools in managing childrens education data. https://digitalfuturescommission.org.uk/wp-content/uploads/2022/06/Education-data-reality-report.pdf
- LeBeaux, C. (October, 2022). Screen Time, Minecraft, and Roblox: Help for Guiding Kids to Have Fun Online, Connectedcamps.com: https://blog.connectedcamps.com/screen-time-minecraft-and-roblox-help-for-guiding-kids-to-have-fun-online/
Emerging Adulthood
- Arnett, J. J. (2015, April 28). Why does it take so long to grow up today? YouTube. Retrieved July 31, 2022, from https://youtu.be/fv8KpQY0m6o
- Vedantam, S., Schmidt, J., Kwerel, L., Boyle, T., Cohen, R., & Arablouei, R. (2019, September 9). Online behavior, real-life consequences: The unfolding of a social media scandal. Hidden Brain. Retrieved July 31, 2022, from https://www.npr.org/2019/09/06/758281834/you-cant-hit-unsend-how-a-social-media-scandal-unfolded-at-harvard
- Developmental resources on emerging adulthood (from the Society for the Study of Emerging Adulthood) http://www.ssea.org/resources/related_links.htm
Millennials and GenZ:
- Parker, K., & Igielnik, R. (2022, April 1). On the cusp of adulthood and facing an uncertain future: What we know about gen Z so far. Pew Research Center’s Social & Demographic Trends Project. Retrieved July 31, 2022, from https://www.pewsocialtrends.org/essay/on-the-cusp-of-adulthood-and-facing-an-uncertain-future-what-we-know-about-gen-z-so-far/
- Bialik, K., & Fry, R. (2022, April 1). Millennial life: How young adulthood Today compares with prior generations. Pew Research Center’s Social & Demographic Trends Project. Retrieved July 31, 2022, from http://www.pewsocialtrends.org/essay/millennial-life-how-young-adulthood-today-compares-with-prior-generations/
Special Topics
Privacy & Safety
- Kelly, G., Graham, J., Bronfman, J., & Garton, S. (2021). The State of Kids’ Privacy. Common Sense. Retrieved from https://www.commonsensemedia.org/sites/default/files/research/report/common-sense-2021-state-of-kids-privacy_0.pdf
- Five Rights Foundation. https://5rightsfoundation.com/
- Marking Child Online Safety A Reality: https://5rightsfoundation.com/in-action/making-child-online-safety-a-reality-global-toolkit-launched.html
- Livingstone, S., Carr, J. and Byrne, J. (2016). One inThree: Internet Governance and Children’s Rights. Innocenti Discussion Paper No.2016-01, UNICEF Office of Research, Florence. https://www.unicef-irc.org/publications/pdf/idp_2016_01.pdf
Cyberbullying
- Kaspersky. (2016, June 1). Cyber-bullying facts – top 10 forms of cyber bullying. YouTube. Retrieved July 31, 2022, from https://youtu.be/0Xo8N9qlJtk
- Reports from Commonsense Media:
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- Is there a connection between cyberbullying and suicide? Common Sense Media. (2020, June 2). Retrieved July 31, 2022, from https://www.commonsensemedia.org/articles/is-there-a-connection-between-cyberbullying-and-suicide
- When should parents intervene in a cyberbullying situation? Common Sense Media. (2020, June 2). Retrieved July 31, 2022, from https://www.commonsensemedia.org/articles/when-should-parents-intervene-in-a-cyberbullying-situation
- Parenting, media, and everything in between. Common Sense Media. (n.d.). Retrieved July 31, 2022, from https://www.commonsensemedia.org/cyberbullying
- Gottschalk, F. (2022), “Cyberbullying: An overview of research and policy in OECD countries”, OECD Education Working Papers, No. 270, OECD Publishing, Paris, https://doi.org/10.1787/f60b492b-en.
Sexting
- Strasburger, V. C., Zimmerman, H., Temple, J. R., & Madigan, S. (2019). Teenagers, sexting, and the law. Pediatrics, 143(5). https://publications.aap.org/pediatrics/article/143/5/e20183183/37112/Teenagers-Sexting-and-the-Law
General Recommendations for Parents and Practitioners
- D4CR. Designing for Childrens Rights Association. https://designingforchildrensrights.org/ [a global non-profit association, working in collaboration with UNICEF to create awareness about the importance of keeping children’s rights in mind when building products and services]
- Designing for Childrens Rights Guide: https://childrensdesignguide.org/
- EDTECH TOOLS. Common Sense Education. (n.d.). Retrieved July 31, 2022, from https://www.commonsense.org/education/search?contentType=reviews&j=8996986&sfmc_sub=171545187&l=2048712_HTML&u=198976204&mid=6409703&jb=1014&utm_source=edu_nl_long_form_2022.7.19&utm_medium=email
- Family media plan. American Academy of Pediatrics. (n.d.). Retrieved July 31, 2022, from https://www.healthychildren.org/English/media/Pages/default.aspx
- Elgersma, C. (2021, March 15). 11 social media red flags parents should know about. Common Sense Media. Retrieved July 31, 2022, from https://www.commonsensemedia.org/articles/11-social-media-red-flags-parents-should-know-about
- Higgin, T. (Ed.). (2020, January 10). A best-of-the-best collection of resources for teaching and learning about media literacy. Media Literacy Resources for Classrooms. Retrieved July 31, 2022, from https://www.commonsense.org/education/articles/media-literacy-resources-for-classrooms
- Technology in early childhood center. Erikson Institute. (2022, June 16). Retrieved July 31, 2022, from https://www.erikson.edu/academics/professional-development/district-infancy-programs/tec-center/